2024-01-13

strongroots: (lag)

Stress testing the city

Hello! Back in December, particularly around the discussion of the info shared about a previous iteration, a subject came up about both testing the repair limits of the city simulation, but also to see if there were any particular spots that didn't repair well, on the off hand there were locations that didn't trigger people getting caught for their actions, and/or maybe had any unusual effects if the city hiccuped. People are trying to find game secrets, here.

December is a busy time for people IRL and it's safe to assume that people would have handwaved participation during the diner meeting, and maybe characters would have been interested in this but players wouldn't have known about it! This post is for that, and for people to share what level of destruction they plan to get into, in doing a very scientific testing. B)

The mods have shared that some information on the repair functions can be found out, with some cordinated effort.
Read more... )

How much damage a character is willing to commit and get in trouble for is, of course, up to them! And this is a good place for discussing that, as well as if people not involved getting to notice this and be like hey, what the heckie, etc. Would your character want to be involved? Is your character involved? And what would they be willing to do to achieve this?

Of course, this doesn't have to end up resulting in anything if the above isn't achieved. But this is a good place for talking about it. 🙏

EDIT: Plans/Ideas thus far!